Physical

Speed90
Acceleration92
Agility93
Strength74
Jumping90
Awareness99

Skills

Carrying95
Break Tackle93
Trucking67
Stiff Arm80
Spin Move85
Juke Move91

Contract

Years Left2 / 4
Salary$20.61M
Cap Hit$0.00M
Bonus$38.46M
Cap Savings$0.00M
Cap Penalty$0.00M

Bio

Height5'11"
Weight205 lbs
Age30
Experience9 years
CollegeStanford
DraftRd 1, Pick 8

Signature Abilities

5 ABILITIES
First One FreeX-Factor
First One Free
Some players thrive on making defenders look silly. When they enter the zone, this ability increases their fakeout rate on the next juke, spin or hurdle.
EvasiveSilver
Evasive
OVR 75+
Ballcarriers with this ability have faster steerable juke and spin animations. Upgrades with SPM, JKM, and AGI.
Balance BeamGold
Balance Beam
OVR 80+
Recover much faster from broken tackles when carrying the ball, avoid stumbling when running into other players, and gain greatly improved footing on wet fields. Upgrades with CAR and COD.
Human JoystickSilver
Human Joystick
OVR 85+
Ballcarriers with this ability can quickly shift momentum, change direction, and turn the corner without sacrificing speed. Upgrades with SPD, AGI, and COD.
Juke BoxGold
Juke Box
OVR 95+
Ballcarriers with this ability have the fastest steerable juke animations. Upgrades with JKM and AGI.

Weekly Stats

Weekly stats appear after the first game played.