Physical

Speed98
Acceleration95
Agility93
Strength72
Jumping81
Awareness87

Skills

Carrying96
Break Tackle86
Trucking84
Stiff Arm73
Spin Move93
Juke Move96

Contract

Years Left5 / 5
Salary$56.15M
Cap Hit$0.00M
Bonus$29.03M
Cap Savings$1.14M
Cap Penalty$0.00M

Bio

Height5'9"
Weight199 lbs
Age24
Experience3 years
CollegeAlabama
DraftRd 1, Pick 12

Signature Abilities

5 ABILITIES
First One FreeX-Factor
First One Free
Some players thrive on making defenders look silly. When they enter the zone, this ability increases their fakeout rate on the next juke, spin or hurdle.
TankSilver
Tank
OVR 75+
Ballcarriers with this ability have an increased chance to break hit-stick tackle attempts made on them, and suffer less fatigue when they don't. Upgrades with TRK and CAR.
Human JoystickGold
Human Joystick
OVR 80+
Ballcarriers with this ability can very quickly shift momentum, change direction, and turn the corner without sacrificing speed. Upgrades with SPD, AGI, and COD.
Balance BeamGold
Balance Beam
OVR 85+
Recover much faster from broken tackles when carrying the ball, avoid stumbling when running into other players, and gain greatly improved footing on wet fields. Upgrades with CAR and COD.
Juke BoxGold
Juke Box
OVR 95+
Ballcarriers with this ability have the fastest steerable juke animations. Upgrades with JKM and AGI.

Weekly Stats

Weekly stats appear after the first game played.