Physical

Speed92
Acceleration93
Agility92
Strength72
Jumping93
Awareness99

Skills

Catching99
Catch In Traffic99
Spectacular Catch99
Short Route98
Medium Route95
Deep Route91

Contract

Years Left6 / 6
Salary$73.92M
Cap Hit$0.00M
Bonus$6.25M
Cap Savings$11.49M
Cap Penalty$0.00M

Bio

Height6'1"
Weight215 lbs
Age26
Experience5 years
CollegeClemson
DraftRd 5, Pick 29

Signature Abilities

5 ABILITIES
Ankle BreakerX-Factor
Ankle Breaker
Truly devastating receiving threats are the ones that catch and can't be caught. When they enter the zone, they have increased fakeout rates on spin/juke/hurdle after the catch.
Return ManSilver
Return Man
OVR 75+
Ballcarriers with this ability have an increased chance to break the first tackle attempt on kick returns. Upgrades with SPD and RLS.
PersistentGold
Persistent
OVR 80+
Players with this ability are harder to knock out of The Zone, and lose composure slower. Upgrades with TGH and STA.
Quick JumpGold
Quick Jump
OVR 85+
Players with this ability have a greatly reduced stamina cost and much longer perfect window for jumping snaps. Upgrades with ACC, AWR, and STA.
Spin CycleSilver
Spin Cycle
OVR 95+
Ballcarriers with this ability have faster steerable spin animations. Upgrades with SPM and AGI.

Weekly Stats

Weekly stats appear after the first game played.