Physical

Speed96
Acceleration97
Agility97
Strength64
Jumping94
Awareness98

Skills

Catching99
Catch In Traffic91
Spectacular Catch96
Short Route96
Medium Route97
Deep Route99

Contract

Years Left7 / 7
Salary$6.16M
Cap Hit$0.00M
Bonus$0.00M
Cap Savings$0.00M
Cap Penalty$0.00M

Bio

Height6'0"
Weight200 lbs
Age20
Experience1 year
CollegeN.C. State
DraftUndrafted

Signature Abilities

5 ABILITIES
First One FreeX-Factor
First One Free
Some players thrive on making defenders look silly. When they enter the zone, this ability increases their fakeout rate on the next juke, spin or hurdle.
EnergizerSilver
Energizer
OVR 75+
Ballcarriers with this ability will replenish a moderate portion of their stamina upon successfully performing any skill move. Upgrades with STA, JKM, and SPM.
Short In EliteGold
Short In Elite
OVR 80+
Receivers with this ability catch more consistently and have a longer perfect catch timing window while catching passes less than 10 yards from the LoS, inside the numbers. Upgrades with SRR and AGI.
Quick JumpGold
Quick Jump
OVR 85+
Players with this ability have a greatly reduced stamina cost and much longer perfect window for jumping snaps. Upgrades with ACC, AWR, and STA.
Juke BoxGold
Juke Box
OVR 95+
Ballcarriers with this ability have the fastest steerable juke animations. Upgrades with JKM and AGI.

Weekly Stats

Weekly stats appear after the first game played.