
#14
Otto Graham
X-FactorPhysical
Skills
Contract
Years Left7 / 7
Salary$6.16M
Cap Hit$0.00M
Bonus$0.00M
Cap Savings$0.00M
Cap Penalty$0.00M
Bio
Height6'1"
Weight196 lbs
Age20
Experience1 year
CollegeNorthwestern
DraftUndrafted
Signature Abilities
6 ABILITIES
X-FactorRun & Gun
Many passers use a combination of mobility and aggressiveness to make big plays. When they enter the zone, they have elite accuracy while throwing on the run.
GoldRed Zone Deadeye
OVR 70+Passers with this ability have elite accuracy on all unpressured throws while throwing in the red zone (except on high throws). Those throws will also result in more completions. Upgrades with SAC and MAC.
GoldProtected
OVR 75+Passers with this ability receive greatly improved pass blocking from their offensive linemen. Upgrades with AWR, TUP, and PAC.
GoldGunslinger
OVR 80+QB has greatly increased pass anim speed and a larger threshold before using the long hail mary windup animation. This speed bonus is increased when under pressure. Upgrades with THP, AWR, and MAC.
GoldField General
OVR 85+Passers with this ability have a great chance to see blitzers and the coverage shell in preplay, and a slight chance to see disguised coverages, when their offense is on schedule. Upgrades with AWR, PAC, and TUP.
GoldPocket Deadeye
OVR 90+Passers with this ability have elite accuracy on all unpressured throws while their feet are set in the pocket (except on high throws). Those throws will also result in more completions. Upgrades with SAC, MAC, and DAC.
Weekly Stats
Weekly stats appear after the first game played.