Physical

Speed96
Acceleration96
Agility95
Strength63
Jumping91
Awareness95

Skills

Throw Power92
Short Accuracy92
Medium Accuracy83
Deep Accuracy86
Play Action89
Throw Under Pressure94

Contract

Years Left3 / 4
Salary$4.50M
Cap Hit$0.00M
Bonus$4.96M
Cap Savings$0.00M
Cap Penalty$0.00M

Bio

Height6'2"
Weight212 lbs
Age23
Experience2 years
CollegeLouisville
DraftRd 1, Pick 5

Signature Abilities

6 ABILITIES
DotsX-Factor
Dots
Accurate passers know that ball placement is the difference between a touchdown and a turnover. When they enter the zone, all passes are thrown with elite accuracy and result in more completions
Red Zone DeadeyeBronze
Red Zone Deadeye
OVR 70+
Passers with this ability have elite accuracy on all unpressured throws while throwing in the red zone (except on high throws). Upgrades with SAC and MAC.
Juke BoxGold
Juke Box
OVR 75+
Ballcarriers with this ability have the fastest steerable juke animations. Upgrades with JKM and AGI.
Inside DeadeyeGold
Inside Deadeye
OVR 80+
Passers with this ability have elite accuracy on all unpressured throws inside the numbers (except on high throws). Upgrades with TUP, SAC, and MAC.
Sideline DeadeyeGold
Sideline Deadeye
OVR 85+
Passers with this ability have elite accuracy on all unpressured throws outside the numbers (except on high throws). Upgrades with THP, MAC, and DAC.
Dashing DeadeyeGold
Dashing Deadeye
OVR 90+
Passers with this ability have elite accuracy on all unpressured throws under 40 yards while running outside the pocket (except on high throws). Those throws will also result in more completions. Upgrades with RUN, SPD, and ACC.

Weekly Stats

Weekly stats appear after the first game played.