
#6
CJ Carr
Age 22 · Rookie · 6'2" · 215 lbs
Season Stats
Passing
315
Pass Yds
0
Pass TDs
2
INTs
128.6
Rating
Rushing
33
Rush Yds
0
Rush TDs
5
Carries
6.6
YPC
Physical
Skills
Contract
Years Left5 of 5
Salary$32.10M
Cap Hit$2.28M
Bonus$0.71M
Cap Savings$0.00M
Cap Penalty$0.71M
Bio
Height6'2"
Weight215 lbs
Age22
Experience0 years
CollegeNotre Dame
DraftRd 1, Pick 3
Career
Passing · 2 games315 Yds · 0 TD · 2 INT
Rushing · 2 games35 Yds · 0 TD · 5 Att
Signature Abilities
6 abilitiesBazooka
Quarterbacks with generational arms have the power to stretch any defense to its breaking point. When they enter the zone, their maximum throw distance is increased by 15+ yards.
Protected
OVR 70+Passers with this ability receive improved pass blocking from their offensive linemen. Upgrades with AWR, TUP, and PAC.
Long Range Deadeye
OVR 75+Passers with this ability have elite accuracy on all unpressured deep throws while their feet are set (except on high throws). Those throws will also result in slightly more completions. Upgrades with DAC, MAC, and THP.
Pocket Deadeye
OVR 80+Passers with this ability have elite accuracy on all unpressured throws while their feet are set in the pocket (except on high throws). Those throws will also result in more completions. Upgrades with SAC, MAC, and DAC.
Inside Deadeye
OVR 85+Passers with this ability have elite accuracy on all unpressured throws inside the numbers (except on high throws). Those throws will also result in more completions. Upgrades with TUP, SAC, and MAC.
Gunslinger
OVR 90+QB has increased pass anim speed and a larger threshold before using the long hail mary windup animation. This speed bonus is increased when under pressure. Upgrades with THP, AWR, and MAC.
